Gäller detta även ”fixed point” (till skillnad från ”floating point”)?
EDIT:
Hittade troligtvis svaret själv:
"With Pro Tools and other fixed-point systems, the story is quite different. Pro Tools runs on Digidesign's proprietary TDM hardware, which has a 24-bit-wide, time-domain multiplexed bus. The program uses 48-bit double-precision, fixed-point math, so each signal inside the mixer uses up two TDM channels, or multiplexing time slots, to travel over the TDM bus.
Things get pretty complicated trying to figure out exactly what Pro Tools' meters are telling you, but Digidesign reserves a number of bits above 0 dBfs for headroom. As in native systems, channel clip indicators show that the signal will clip if it is sent to a DAC (as opposed to showing that it is clipping internally). On the other hand, the clip indicator of a master-fader strip does show actual clipping. It's possible, though not easy, to clip this output — a loud film mix with a lot of channels might be able to do so.
Pro Tools LE complicates the situation further because it is a native system and uses a 32-bit floating-point engine. The metering is complicated in LE, but two key meters — the prefader-channel meter and the final master-fader output meter — are 24-bit fixed; therefore, clipping really means clipping.
To suit LE's floating-point engine, most RTAS plug-ins use 32-bit floating-point math. That makes the use of RTAS plug-ins in a TDM system a little messy, because the signals need to be converted between the two representations."
http://emusician.com/tutorials/max_headroom/
men det vore ändå kul med en kommentar från Lars.